Hong fire aa2 mods
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I did follow that link, I just fail to see how it applies to my post. Regarding the lion: it's overused in heraldy. One thing is not knowing it, another is not even noticing that I even linked the reference behind it, you dumdum.īut yea, go interpret common sense as RA2 influence. If you still chose to call the Soviet infantryman a Conscript, but use other names for the infantry of other factions, I interpret it as RA2 influence. While "GI" for an Allied unit is something that I could put down to inspiration from RL, simply because the term is common in RL, there is no RL reference to why a Soviet basic infantryman should be called conscript any more than any other nation's infantryman could be called conscript. Yet for the Soviet basic infantry, the name "Conscript" was chosen. I think there is even a GI for the United Republic). And in fact, the basic infantry of the other factions in MoW are NOT called conscripts, but go by a variety of names (Raider, Volunteer, Guerilla. You could also call them "Riflemen" or "Light infantry". But there are many things you can call your infantry - method of raising these soldiers is just one option. Many countries have conscription, blaming them for ripping from RA2 makes as much sense as saying the word itself originated in RA2. If you call SOVIET basic infantrymen after the basic SOVIET infantry of RA2, then you are borrowing from RA2. So you're also telling us that real-life countries conscripting their citizens are borrowing ideas from RA2? very reminiscent of the ECA from RotR, and RotR predates MoW too. The European faction is called "European Alliance" and their logo is a lion's head. Also, the Soviet basic infantry in MoW is called "Conscript", they have a double-barreled tank and a preference for flamethrowers. I do think the two walkers look very similar. Still, I think the overlap is too great for MoW not to have taken things from both C&C and the C&C modding community: It'd be a huge surprise if there wasn't some overlap.
#Hong fire aa2 mods series
Which isn't surprising - for the time period that MoW takes place in, the Red Alert series is just the dominant RTS series, and plus, certain elements are just bound to show up in a 20th century setting, such as certain factions and certain units that they imply. Still, MoW has alot of touch-points with C&C. I think the Vindicator is the more likely ancestor of both the Borillo and the Dozer Tank then. Well, the Centurion is a regular turreted tank with a howitzer instead of a tank gun and a dozer blade. Does anyone know where Azri took his inspiration from? If it was his original design, his designs (unintentionally) contributed to a commercial game.
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MoW was released in mid-2014 I believe, which means Azri's Borillo very much predates it. a Borillo, called "Dozer Tank", but also very clearly a Borillo. saws instead of a gun, but it's still clearly a Centurion Siege Crawler) and. Then I found it even has Centurion (called Saw Walker and armed with. The factions are obviously assembled from C&C factions (except that the Allies are two-way split in MoW into Americans and Europeans) and even assume a certain knowledge of RA2's coding (in the case of the Latin Junta faction, which I guess is the counterpart to the "Latin Confederation" in rules/md.ini). Does anyone else know this game? Gameplay aside (which is turn-based), it seems awfully like a dieselpunk version of C&C (so, basically, an expanded version of the original Red Alert). I've tried it out a bit and it inspired some of the units and faction designs of my own mod. There is a certain f2p game called March of War. Attach signature (signatures can be changed in profile)